After a few initial missions, our protagonist gets invited to join Constellation, the last group of space explorers. Promises a grand spacefaring adventure across the vast universe, set 300 years into our future. He revealed that only 10% of the planets in the game contain life, in order to capture the 'magnificent desolation of the Universe.' Will Starfield be on Xbox Game Pass? Recently, Todd Howard sat down on the Kinda Funny XCast podcast to discuss Starfield. It's clear that there will be busier, more exciting planets, as well as quieter, more desolate ones. Exploration is all about following what you can scan on he horizon, whether that's enemy activity, the behavior of animals on a planet, or clues hidden in the environment around you. Down at ground level, you may encounter caves or man-made structures. Scanning a planet before landing will tell you some of the resources you'll find there, as well as details about the environment. There are skills associated with ship combat, which you'll absolutely need if you'd like to fend off pirates and enemy factions.Įxploration can be done during space flight, or at ground level on planets. Power can then be directed into weapons, and then to shields as you duck out to regroup. During a battle, you could, for example, boost power to engines to close the gap between your ship and an enemies. There's also ship combat, which relies on a mix of shooting and power allocation. It's clear that enemy outposts will need to be cleared out, and that some planets will be home to dangerous flora and fauna. From what we've seen, things are much faster and snappier than what we got in the Fallout games, and there's plenty of gadgets, explosives and tech to assist in dispatching enemies. The bulk of the combat that you will be experiencing while playing Starfield is classic third or first-person shooting. These vary subtly, but do give each ship its own personality and atmosphere. It seems that each of the different vendors that you can buy ship parts from has their own design aesthetic. Ship customization doesn't just stop at external design, as there's also different options for interiors. In the gameplay deep-dive, there were ships themed after animals, giant ring ships, as well as more classic looking, sleek cruisers. It looks like we'll buy these from individual vendors across different locations. There appears to be quite a bit of freedom when putting together ships. You can piece entire sections together, swapping out core components like cockpits, engines, and more, and it seems that there's no need to individually craft those parts. The most recent presentation also gave us our first real look at ship customization too, which we know is modular. Another might increase the performance of your boost pack, and of course there's plenty of skills that are focused on stealth and pickpocketing as well. Skills shown off so far include classics like Intimidation and Hacking, as well as more unique skills like Xenosociology, which lets you mind-control aliens. Ranking up a skill makes its effects more potent, but you'll need to complete set challenges to reach the next rank for each. Each time you level up, you get a skill point to spend. The skill tree in Starfield is solid into five sections: Physical, Combat, Science, Tech and Social. Traits appear to have both positive and negative effects associated with them. Unsurprisingly, this can't be mixed with the 'Introvert' trait, which does the opposite. Meanwhile, Traits can shape your personality, so if you choose the 'Extrovert' trait for example, you'll have more endurance when travelling with companions, and less when alone. For example, picking 'Dueling' awards 10% extra melee damage, while 'Gastronomy' lets you create unique food and drinks, alongside researching further recipes. You can go as deep as you'd like with this, or simply paint in the broad strokes before getting quickly into the game.īackgrounds offer three starting skills each. There's one that sets you up as a chef, which unlocks unique dialogue options. You may choose Beasthunter, which will give you access to additional contracts. Your background will come up constantly in the story, but not always where you'd expect. Then, body, face and background are chosen. From there, it's a case of choosing from 40 presets as a start point. You start your character creation journey as if cycling through employee records. It was described as being Bethesda's 'simplest' one it has designed so far, in that it offers a lot of features, but under clear and easy to understand controls. During 2023's Xbox Games Showcase, we got our best look at Starfield's character customization features yet.
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